The city is empty.You are not alone.
Your journey begins at the welcome gate.Cross into the city. Listen to what follows.If the street gives way, hold SHIFT and run.
Headphones recommended. Darkness encouraged.
Reduces sudden sounds, camera shake, and light flashes. This experience contains unsettling imagery and sudden encounters.
There is no exit and no final objective. Streets continue in every direction, growing stranger the further you go. Tune lost signals, investigate abandoned rooms, or simply keep walking. Something will follow.
Your flashlight recharges when switched off. Listen for electrical hums. Use E to investigate abandoned cars, prams, cabinets and hatches. Revisit sheltered rooms. Some things notice your light; others move when you aren’t watching. Hold Shift if pursued. If knocked down, hold E continuously to push the ghost off. Pursuers search your last known position. Sprinting gives you away. A braced door buys seven seconds; E always opens it. In tunnels, B drops one barricade behind you; B again removes it. Each refresh starts a new run at the welcome gate. Your settings are remembered.